As the digital creative industries increasingly adopt the technologies of computer animation and visual effects for television, film and design work production, the demand for people individuals with both the creative and technical skills to support this industry has continued to increase. This includes emerging fields such as Virtual Production and Virtual Reality (VR) or Mixed Reality applications.
BSc Computer Animation and Visual Effects in the University of Bedfordshire will support these emerging roles in the digital creative industries through a combination of practical and theoretical teaching in the creative process from idea conception to production. You will produce digital content in the format of computer-generated animation or visual effects sequences that may be applied for entertainment, education and or promotional purposes using industry-standard tools developing your expertise in computing for the creative industries.
We will consider you as an individual and take into account all elements of your application, not just your qualifications. We are looking for breadth and depth in your current studies and enthusiasm for the subject you wish to study. In order to achieve 16 years of education equivalence from Higher Education Commission Pakistan, it is essential to have completed 12 years of local education (Metric/Intermediate) or 8 O-levels and 3 A-levels. In other instances, you will normally need to have the following:
Contact the Admissions Team for additional guidance on whether the qualifications you currently hold or are taking would be suitable for entry: firstname.lastname@example.org Admissions open for semesters commencing in January and September of every year. Ensure you allow adequate time for your application to go through the normal admission procedure of two weeks. Visit your nearest campus in time for securing a place in the programme.
Year 1 – Level 4
|Fundamentals of Creative Technologies Compulsory||Digital Video & Animation Compulsory|
|2D Graphics & Digital Art Compulsory||Games & Digital Asset Design Compulsory|
Year 2 – Level 5
|Professional Industry Portfolio Compulsory||Studio Development Project Compulsory|
|3D Graphics & Animation Technologies Compulsory||Intercultural Management in Business Optional|
|Compositing for Visual Effects Compulsory|
Year 3 – Level 6
|Disruptive Technologies Compulsory||Undergraduate Project for Creative Technologies Compulsory|
|Advanced Animation & Visual Effects Compulsory|
You are assessed in a variety of ways. The majority of units are assessed through coursework, group and individual projects, portfolios, essays, presentations or exams. You will also produce software artefacts in the area of your specialism. Constant feedback and advice from a supervisory or unit team will be provided to support you in your work. At level 4, you are assessed on your understanding of the fundamental concepts of computing and digital technologies and their application. You are required to comprehend the basic range of intellectual concepts which form the foundations of the subject and application area and will be assessed on your ability to articulate such concepts in a coherent manner in a variety of project-based briefs. For example, you will learn about digital design and content creation for animation, as well as introductory programming and interactive development.
At level 5, you are assessed on your ability to apply the basic concepts of the disciplines introduced in level 4 through further study and development on industry-standard computer animation and visual effects tools. You should also be able to demonstrate the inter-relationships between technical development and design. For example, you might be asked to make a prototype of a new application or service based on a client briefing and carry this process out according to a user-centred design process. At level 6, you will be required to demonstrate independent thinking and initiative. This may be in the form of analysing and criticising current practice and theory in the fields of computer animation and visual effects. In all cases, you will be expected to show an awareness of the major theories and practices of the discipline. You will progress from well-defined briefs to more open-ended and challenging assessments, which culminate in your major project – the honours project where you will individually develop a project with supervision from an appointed mentor, usually a lecturer from the course team. All units benefit from weekly practical sessions or supervisor meetings that provide a constant learner-teacher interaction process which also serves to reflect on learning styles.
The University of Bedfordshire fee will be directly payable to the university on the given deadline, which will be communicated to the student in the Acceptance Letter when the student successfully secures a place in the programme. The fee will be due annually for the duration of the degree. IVY fee will be charged on a semester-wise basis. There will be two semesters in one academic year, starting in January and September of each year. Contact the admissions team at your nearest IVY campus:
We have a limited number of scholarships that we offer to different students on the basis of the categories they fall into. Fee waivers are offered on a first-come-first-serve basis. Please access the Scholarship Policy and Form for further details.
BSc Computer Animation and Visual Effects in the University of Bedfordshire will prepare you with a range of transferable skills that will allow you to understand an organisation at all levels, so you can eventually decide wherein computing ecosystem you fit best. You’ll develop your technical knowledge alongside a broader range of business skills that employers are looking for – including communication, teamwork and problem-solving. Which means you’ll be ready to take on your first role with confidence. Whilst studying, you’ll:
Successful graduates may gain employment in the digital creative industries related to computer animation and visual effects, such as:
On completing BSc Computer Animation and Visual Effects in the University of Bedfordshire, you are well-placed to develop your academic knowledge by pursuing the following:
The BSc Computer Animation and Visual Effects in the University of Bedfordshire are taught using face-to-face learning. Students will have access to IVY resources as well as the University of Bedfordshire BREO/VLE to complete their studies/modules. Support will be provided by local and link tutors at IVY and UOB.